In Cthulhu Realms, each player tries to reduce their opponents to insanity or have more sanity than their opponents when the deck runs out.
Each player starts the game with a small deck comprised of initiates,
goons and followers. Five cards from the deck form a row of available
cards on the table; with more than two players, place three available
cards between each pair of players.
Each turn, you start with five cards in hand, playing those cards in
order to put locations into play, boost your own sanity or reduce that
of others, collect conjuring power to acquire new cards, and remove
cards from the game. You can use the power of your locations once each
turn. At the end of your turn, discard any cards still in hand and all
entities and artifacts that you played.
If you lose all of your sanity, you're out of the game. If you're the
only one at the table who's still sane, you win. Otherwise, the game
ends when the deck runs out and whoever has the most sanity wins.
Players: 2 - 4 from age 14 and up
Playing Time: 25 - 45 minutes